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When rendering it seems that the focal length of the camera is different
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Description

System Information
Operating system: Windows 10 (Version 1803 Build 17134.407)
Graphics card: AMD Radeon R9 390x

Blender Version
Broken: 2.80 beta, 26d5a3625ed

Not sure why but I set everything up in the scence, then when I render the frame it seems that the focal length of the camera is not correct. (See attached screenshots)

Details

Type
Bug

Event Timeline

Sebastian Parborg (zeddb) closed this task as Resolved.Jan 4 2019, 12:02 PM
Sebastian Parborg (zeddb) claimed this task.

This is not an issue. You have different subdivision counts on view port and render in you first subd modifier. So the result is different in viewport and the actual render.

Oh. I forgot about that. I usually set them both to the same value so this won't happen. I guess I missed this one. Sorry for the fake bug.