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Wrong rendering with Cycles while Eevee ok.
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Description

System Information

Short description of error
Object renders ok with Eevee but not with Cycles with this blend file:

Exact steps for others to reproduce the error

  1. Press F12 and see Cycles render with face errors.
  2. Change Render Engine from Cycles to Eevee, press F12 and see good render.

Regards.

Details

Type
Bug

Event Timeline

Brecht Van Lommel (brecht) closed this task as Archived.Sat, Dec 1, 1:41 AM
Brecht Van Lommel (brecht) claimed this task.

Some materials include displacement, which in Cycles actually displaces the mesh vertices. This feature is not supported by Eevee yet.

You can change the Material settings to do only bump mapping in Cycles if you want a matching result.