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Segfault on start, Ubuntu 18.04
Closed, InvalidPublic

Description

System Information
Operating system: Ubuntu 18.04, Gnome3
Graphics card: Intel Corporation HD Graphics 520 (rev 07)

Blender Version
Broken: Blender 2.80 (sub 35), Commit date: 2018-11-30 22:29, Hash 0f5b53ba4dc
Worked: 2.79b (except the whole window is translucent)

Short description of error

skarkkai@bosk:~$ blender
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Warning! GLX_ARB_create_context not available.
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)

skarkkai@bosk:~$ cat /tmp/blender.crash.txt

Blender 2.80 (sub 35), Commit date: 2018-11-30 22:29, Hash 0f5b53ba4dc

backtrace

blender(BLI_system_backtrace+0x1d) [0x1b830dd]
blender() [0x114ecc9]
/lib/x86_64-linux-gnu/libc.so.6(+0x3ef20) [0x7f90ef96df20]
blender(wm_window_ghostwindows_ensure+0x3fc) [0x1174e1c]
blender(WM_check+0x4a) [0x114f31a]
blender(wm_homefile_read+0x2dc) [0x115c3ec]
blender(WM_init+0x138) [0x115fe48]
blender(main+0x28c) [0x10b54bc]
/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xe7) [0x7f90ef950b97]
blender(_start+0x2a) [0x114b7ca]

Running "blender-softwaregl --factory-startup" also crashes exactly the same way.

Exact steps for others to reproduce the error

Run "blender" or "blender-softwaregl --factory-startup" in terminal.

Details

Type
Bug

Event Timeline

Disabling OpenGL and Composite extensions in CompizConfig Settings Manager had no effect.

What is your output from:

$ glxinfo | grep -i opengl
$ glxinfo | grep GLX_ARB

If you do not see the "GLX_ARB_create_context" in the grep command, then your GPU driver does not support the needed functionality to run blender.
It says here that the intel i965 driver should have that extension: https://mesamatrix.net/

Sebastian Parborg (zeddb) triaged this task as Incomplete priority.Mon, Dec 10, 1:44 PM

$ glxinfo | grep -i opengl

OpenGL vendor string: Brian Paul
OpenGL renderer string: Mesa X11
OpenGL version string: 2.1 Mesa 8.0.5
OpenGL shading language version string: 1.20
OpenGL extensions:

$ glxinfo | grep GLX_ARB

GLX_ARB_get_proc_address, GLX_EXT_texture_from_pixmap, 
GLX_ARB_get_proc_address, GLX_EXT_texture_from_pixmap, 
GLX_ARB_get_proc_address, GLX_EXT_texture_from_pixmap,

lshw -c video shows my system is using i915.

Sebastian Parborg (zeddb) closed this task as Invalid.EditedMon, Dec 10, 8:59 PM
Sebastian Parborg (zeddb) claimed this task.

I think you are using software rendering (so you are not using you GPU to render).
The vendor string and renderer string implies as much. And that is why you are locked to opengl 2.1.

Blender 2.8 requires at least opengl 3.3. So you will have to figure out how to get the intel drivers working properly.
This is not a blender problem though.