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Skin modifier not working if applied after subsurf
Closed, ResolvedPublic


System Information
Operating system: Windows 10
Graphics card: GTX 1080

Blender Version
Broken: 2.8 26d5a362ed

Worked: 2.79b

Short description of error
Stacking skin modifier after subsurf modifier creating weird results.

Exact steps for others to reproduce the error

  1. Add a cube
  2. Merge all vertices in edit mode to one
  3. Create an L shape by extruding
  4. Add Skin modifier
  5. Add Subsurf modifier
  6. Move subsurf modifier on top

Event Timeline

Thanks, @Brecht Van Lommel (brecht) . I should have performed a search before reporting my similar bug report, sorry.

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.Dec 7 2018, 5:12 PM

I should note that I didn't need to move the subsurf modifier to get this result. It's enough add it first and add a skin mod on top.