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Glitchy edges on view port and unwanted transparent areas in rendered image
Closed, DuplicatePublic

Description

System Information
Operating system: Windows 10
Graphics card: intel HD graphics 630

Blender Version
Broken: 2.80 beta
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)

Short description of error
On my view port of evee rendered preview, there are pixel looking glitchy dots over the edges of every mash object and when i render the scene i got transparent area of my mash as the attached image bellow.
IMAGE LINK
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Details

Type
Bug