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bug - Clicking on Dope Sheet deselects all bones
Open, ConfirmedPublic


System Information
win 10
Nvidia GeForce GTX 1060 6GB

Blender Version


Worked: some version before left click select was implemented

Short description of error

Selecting keyframes in Dope Sheet or clicking on area between them deselects all bones in the 3d viewport.

Clicking on keyframes in the Timeline editor works fine.

Exact steps for others to reproduce the error

  1. Open attached .blend file
  2. Click on Dope Sheet Editor with the mouse button that is assigned to selection
  3. Notice how all bones are deselected.



Related Objects

Event Timeline

Jurek (solartistic) added a comment.EditedTue, Dec 4, 3:13 PM

I just noticed that when I check on "only selected" the bug doesn't occour.

Sebastian Parborg (zeddb) triaged this task as Confirmed priority.Fri, Dec 7, 5:26 PM

I've noticed that this also happens in 2.79 for me. So I'm unsure if this is intended or not.