Operating system: Windows 10 Pro 10.0.16299 Build 16299
Graphics card: NVIDIA GeForce GTX 1070
(example: 2.80, a205493426b blender2.8, 2018-12-03, as found on the splash screen)
Short description of error
Camera keyframe malfunction
Exact steps for others to reproduce the error
I don't know if this is a bug or not, but I'm having all kinds of problems getting the camera keyframes to behave like they did in 2.79 or lower. When I set keyframes and then move the camera and try to set a new keyframe, the camera frequentlly pops back to the prior location and rotation.
I thought it had something to do with the check box next to the "lock/unlock" icon on the dope sheet that controls the F-curve, but unchecking it yields inconsistent results.
I cannot figure out how to make it work correctly all the time.
I feel like maybe I'm missing something that should be obvious.I haven't been able to find an answer on any of the forums.
Based on the default startup or an attached .blend file (as simple as possible).