IIntel Core i5 6600K, @3.50 GHz; (RAM) - 32GB
System Type: Win 10 PRO 64 bit
Windows 10 (64Bit), Nvidia GTX 2 x 1050 Ti
Used Blender Version:
Date: 2018-12-05, 02:05
Export GLTF/GLB - 2-nd time in 1 session won't work
- I create a simple cube, I apply a texture to a Principal BSDF shader,
- From where I'm exporting the file as GLB file - and it works
- I'm trying to repeat the operation by exporting it again /.GLB, and won't work. A error message appearing.
I'm planning to present Blender 2.80 at my company in a higher level management, as tool which we need to consider for a real integration to our pipeline of production /automotive cockpit electronic industry/.
Currently, I've been using Blender since 2011/12, for commercial need for all my daily tasks and needs in the industries I've been working on. Even now in this company I personally use Blender any 3d related task.
For us now the new GLTF/GLB integration is really something we want to try in real, and if you could provide this kind of support, I will be able to present next week some examples in real-time to the team.