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Incompatibility in mapping between Eevee and Cycles
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System Information
Operating system: Windows 8.1
Graphics card: 2x GTX770

Blender Version

Broken: 2.8 (06/12/2018)

Worked: (optional)

Short description of error
I created a new simple scene in 2.8 realizing materials in Eevee. Changing render engine in Cycles the is a serious incompatibility in mapping: the texture of the floor is floating in Cycles{F5853310}...

Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).