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FBX Importer Doesn't Respect Size and Hierarchy
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Description

System Information
Operating system: Windows 10
Graphics card: GeForce 1080

Blender Version
Broken:
2.80 Beta
2018-12-03 00:27
Hash: a205493426b

Short description of error

Imported FBX files don't have the size or hierarchy correct. We have FBX files that were authored in 3DS Max. They import into Maya just fine. They import into UE4 just fine. But importing them into Blender results in size issues and parenting issues. See the attached screen shot. The left shows the imported models in Blender. The right shows the exact same FBX files imported into Maya.

Details

Type
Bug