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Proportional Edit Influence Circle is Always draw in Origin in Projected 2D Mode
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System Information
Operating system: Win7 X64
Graphics card: Nvidia GTX 710

Blender Version
Broken: blender-2.80.0-git.1fa527bfa3a
Worked: (optional): None , all versions i have tested of 2.80 in the last 2 months have this issue

Event Timeline

Sebastian Parborg (zeddb) triaged this task as Confirmed, Medium priority.Dec 7 2018, 12:23 PM
Philipp Oeser (lichtwerk) lowered the priority of this task from Confirmed, Medium to Needs Information from User.Dec 18 2018, 10:03 AM

Cannot reproduce here (as of rB9c97170bbab1)

Maybe a misunderstanding? maybe it has been fixed along the way?

-@Juan Mendoza (juaninskirt), zeddb: Does this happen in this file for you?

Marking as incomplete until we have an answer...

Philipp Oeser (lichtwerk) raised the priority of this task from Needs Information from User to Confirmed, Medium.Dec 19 2018, 9:11 AM
Philipp Oeser (lichtwerk) claimed this task.

OK, had a look and it looks like the TransInfo->center_global is not calculated [this is taken as a center e.g. for drawing]
Now, why is this the case?

calculateCenter()skips calculateCenter_FromAround() here because T_OVERRIDE_CENTER flag is set.
Now, why is this the case?
Looks like we have a double usage of that define:

  • rB70212510438f (from 2013) had #define T_PROP_PROJECTED (1 << 25) [this was not added at the bottom -- I guess to stay in context to previous flags...]
  • rBa520e7c85c83 (from 2017) also did #define T_OVERRIDE_CENTER (1 << 25)

Think D4100 fixes it