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Textures not showing when in edit mode solid shaded
Closed, ResolvedPublic


Operating system: Windows 10
Graphics card: Nvidia GeForce 1060 GTX

Broken: blender2.8, commit date: 2018-12-06 00:27, hash: 74db65e5424, type: Release
Worked: (optional)

Textures are not showing when you're entering edit mode and the shading is set to solid; here's what I mean:

Create or import an object; apply a texture, go to edit mode solid shade and set the shading color to Texture(upper right corner of the viewport, shading rollout);




Event Timeline

This seems to work for me.
blender2.8, commit date: 2018-12-07 08:10, hash: 32aefb6fba
I've created a file for easy testing:

Sebastian Parborg (zeddb) closed this task as Resolved.Dec 7 2018, 11:48 AM
Sebastian Parborg (zeddb) claimed this task.

I can reproduce this issue if I try your build commit. However as my initial test were from a newer build (where it didn't happen), I'll mark this as solved.

Hey, glad it works now, thanks for the reply, cheers!