Operating system: Windows 10 Build 1803
Graphics card: Nvidia GTX 1080
Broken: 2.80 Beta Windows 64 bit Build December 07, 18:55:01 - 6a5e8096973
Short description of error
When workspace consists of a 3D View and UV Editor, hiding all UVs while sync selection is on causes Blender to crash.
Exact steps for others to reproduce the error
- Split workspace into UV Editor and 3D View
- With UV Editor focused, Tab into Edit Mode so that the UV shows
- Enable sync selection
- Start hiding UV fragments
- Observe crash when last UV fragment is hidden
Doesn't crash if sync selection is off or when no 3D view editor is open. See attached gif and example blend file.