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Snapping: Align rotation to target broken in edit mode
Closed, ResolvedPublic


System Information
Operating system: Windows 7
Graphics card: GTX 1070

Blender Version
2018-12-09 20:51

I found this with 2.80, but I checked in 2.79 and it happens there too.

Short description of error
When in edit mode, with snapping enabled (vertex, edge, face, or volume), along with Project onto Self and Align Rotation to Target, snapping one mesh to another mesh will distort the mesh being snapped.

Exact steps for others to reproduce the error

  1. In empty file, create any mesh object. Go into edit mode.
  2. Add another mesh, scale it down a bit if need be.
  3. Enable snapping to vertex, edge, face, or volume. Enable Align Rotation to Target.
  4. Grab one mesh and move it to the other.