Operating system: Windows 7 64 bit
Graphics card: nvidia geforce gtx 1080
(2.80, 9fa408f51b7, blender2.8, 2018-12-10)
Short description of error
The "Hue Saturation Value" node doesn't work as expected in a World node tree, the highlights are washed out.
Exact steps for others to reproduce the error
- In Eevee add a new World node tree.
- Add an "Environment Texture" node, and connect it to the Background color.
- Add a "Hue Saturation Value" node between the Environment and the Background.
- Mute the "Hue Saturation Value" node, or switch to Cycles to see how the highlights are washed out.
NB: in Cycles works fine.