The UI overlays are flickering #59374

Closed
opened 2018-12-14 17:43:42 +01:00 by Isho Antar · 15 comments

System Information
Operating system: Windows 8 Pro (Build 9200)
Graphics card: AMD Radeon HD 7400M

Blender Version
Broken:

  Version: 2.8
  Branch: blender2.8
  Hash: 33993c056a5
  Date: 2018-12-13

and:

  Version: 2.8
  Branch: blender2.8
  Hash: c7cc97c7b90
  Date: 2018-12-14

Short description of error
The UI overlays are heavily flickering, whenever i move anything, it's probably because of the OpenGL drawing stuff
I've tried googling it but i didn't find any helpful workaround to fix it :(
I've attached a short video that demonstrates what's happening.
Video_2018-12-14_182743.wmv

system-info
system-info.txt

**System Information** Operating system: Windows 8 Pro (Build 9200) Graphics card: AMD Radeon HD 7400M **Blender Version** Broken: ``` Version: 2.8 Branch: blender2.8 Hash: 33993c056a5 Date: 2018-12-13 ``` and: ``` Version: 2.8 Branch: blender2.8 Hash: c7cc97c7b90 Date: 2018-12-14 ``` **Short description of error** The UI overlays are heavily flickering, whenever i move anything, it's probably because of the OpenGL drawing stuff I've tried googling it but i didn't find any helpful workaround to fix it :( I've attached a short video that demonstrates what's happening. [Video_2018-12-14_182743.wmv](https://archive.blender.org/developer/F5953723/Video_2018-12-14_182743.wmv) **system-info** [system-info.txt](https://archive.blender.org/developer/F5953741/system-info.txt)
Author

Added subscriber: @Isho

Added subscriber: @Isho

Added subscriber: @ZedDB

Added subscriber: @ZedDB

Make sure you have the latest GPU drivers for you card and test again.

If the problem still exists, please attach the output of "--debug-gpu" and you can also try running blender with "--debug-gpu-force-workarounds" to see if it fixes it.

Additionally try newer blender 2.8 builds. There are new ones released every day with new fixes in them. So in short, update blender version and GPU driver and get back to me.

Make sure you have the latest GPU drivers for you card and test again. If the problem still exists, please attach the output of "--debug-gpu" and you can also try running blender with "--debug-gpu-force-workarounds" to see if it fixes it. Additionally try newer blender 2.8 builds. There are new ones released every day with new fixes in them. So in short, update blender version and GPU driver and get back to me.
Author

I already have the latest driver (i checked).

tried to run blender with --debug-gpu-force-workarounds, but still the same problem

downloaded the latest blender build, but still no luck :(
the latest build made things worse actually, now the overlays are barely appearing on the screen

and here is the output of --debug-gpu
debug-gpu.txt

also should i update this post/task to include the updated/latest build info instead of the current one (13-12-2018 build)?

I already have the latest driver (i checked). tried to run blender with *--debug-gpu-force-workarounds*, but still the same problem downloaded the latest blender build, but still no luck :( the latest build made things worse actually, now the overlays are barely appearing on the screen and here is the output of *--debug-gpu* [debug-gpu.txt](https://archive.blender.org/developer/F5954471/debug-gpu.txt) also should i update this post/task to include the updated/latest build info instead of the current one (13-12-2018 build)?
Clément Foucault was assigned by Sebastian Parborg 2018-12-14 20:15:59 +01:00

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

We no longer officially support this card, so won't be dedicating resources to fixing graphics glitches for it:
https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/

Hopefully this bug has been fixed in the meantime though, there were many changes since December.

We no longer officially support this card, so won't be dedicating resources to fixing graphics glitches for it: https://code.blender.org/2019/04/supported-gpus-in-blender-2-80/ Hopefully this bug has been fixed in the meantime though, there were many changes since December.

Added subscriber: @ilangut

Added subscriber: @ilangut

Hey, exact problem 4 years later on blender 3.0 / intel UHD 630.

platform:

Blender 3.0.0
	build date: 2021-12-17
	build time: 06:39:03
	build commit date: 2021-12-02
	build commit time: 18:35
	build hash: f1cca3055776
	build platform: Linux
	build type: Release
	build c flags:  -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
	build c++ flags:  -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -I /usr/include/python3.10 -fuse-ld=gold -fopenmp -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2  
	build link flags:  -Wl,--version-script='/build/blender/src/blender/source/creator/blender.map'
	build system: CMake

u{F12793147}

Hey, exact problem 4 years later on blender 3.0 / intel UHD 630. platform: ``` Blender 3.0.0 build date: 2021-12-17 build time: 06:39:03 build commit date: 2021-12-02 build commit time: 18:35 build hash: f1cca3055776 build platform: Linux build type: Release build c flags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wrestrict -Wnonnull -Wabsolute-value -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -Wimplicit-fallthrough=5 -D_FORTIFY_SOURCE=2 -march=x86-64 -mtune=generic -O2 -pipe -fno-plt -fuse-ld=gold -fopenmp -std=gnu11 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build c++ flags: -Wuninitialized -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wrestrict -Wno-suggest-override -Wuninitialized -Wundef -Wmissing-declarations -Wimplicit-fallthrough=5 -I /usr/include/python3.10 -fuse-ld=gold -fopenmp -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -ffp-contract=off -msse2 build link flags: -Wl,--version-script='/build/blender/src/blender/source/creator/blender.map' build system: CMake ``` u{[F12793147](https://archive.blender.org/developer/F12793147/untitled.GIF)}

Added subscriber: @Garek

Added subscriber: @Garek

@ilangut you're most likely on Arch right? There is problem with latest Mesa driver, see #94209
Downgrading to 21.2.5 should work as a workaround for now.

@ilangut you're most likely on Arch right? There is problem with latest Mesa driver, see #94209 Downgrading to 21.2.5 should work as a workaround for now.

Changed status from 'Archived' to: 'Resolved'

Changed status from 'Archived' to: 'Resolved'

Thanks @Garek. Worked like a charm

Thanks @Garek. Worked like a charm

Changed status from 'Resolved' to: 'Archived'

Changed status from 'Resolved' to: 'Archived'

Good to know. I'll just change status to more appropriate one though

Good to know. I'll just change status to more appropriate one though
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Reference: blender/blender#59374
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