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Image sequence as texture not previewed and not rendered.
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Description


Operating system: Windows 7 Ultimate sp1
Graphics card: Palit nvidia 1060

Broken: 2.80.37

Image sequence as texture not previewed and not rendered either in Cycles and Eevee. In particular Image texture preview (and render) became violet whenever switched from single image to image sequence in texture node.
In movie mode only first frame is previewed and rendered but not auto refreshed.
Thank you very much.

Details

Type
Bug

Event Timeline

I'm getting the same issue, but it IS rendering in cycles, but not in EEVEE

OS: Win7 Home Premium
Graphics: GeForce GTX 750Ti
Broken: 2.8 Beta 2018-12-15 16:21

Update 2018-12-16 22:20 blender-2.80.0-git.ea33b90a1bf-windows64

Problem still only in Eevee preview/render. In Cycles is rendered correctly either in image sequence or in movie mode.

Philipp Oeser (lichtwerk) lowered the priority of this task from Needs Triage by Developer to Confirmed, Medium.Dec 17 2018, 9:50 AM

Can confirm.
possibly related is T57457 [not 100% sure yet if this is the same issue (this report is for image sequences whereas T57457 is for movies)]

Can confirm.
possibly related is T57457 [not 100% sure yet if this is the same issue (this report is for image sequences whereas T57457 is for movies)]

Yes same issue. I have tested problem both with image jpg/tga sequence and h264 movie clip. I can upload test prj if needed. Thank you Philipp.

The variant from Daniel Salazar in another branch (https://developer.blender.org/T57457) works only with video textures (textures type 'movie' displayed and rendered normal).

For the sequence of images, this method is not suitable - they are also displayed and rendered in pink.

Therefore, perhaps these are different issue.