Render error: system crash #59408

Closed
opened 2018-12-15 12:17:45 +01:00 by Herbert Malle · 6 comments

Blender 2.80 (sub 37) System Information


Blender:


version: 2.80 (sub 37), branch: blender2.8, commit date: 2018-12-14 23:33, hash: ba1f178c1c, type: Release
build date: 14/12/2018, 17:03
platform: Windows
binary path: 'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\blender.exe'
build cflags: /W3 /w34062 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP -openmp
build cxxflags: /W3 /w34062 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc -openmp
build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib /ignore:4049 /ignore:4217 /ignore:4221
build system: CMake

Python:


version: 3.7.0 (default, Aug 26 2018, 16:05:01) [MSC v.1900 64 bit (AMD64)]
paths:
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons_contrib'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\startup'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\modules'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\python37.zip'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\python\DLLs'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\python\lib'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\python'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\python\lib\site-packages'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\freestyle\modules'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\modules'
'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\addons\modules'

Python (External Binary):


binary path: 'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\python\bin\python.EXE'
version: Python 3.7.0

Directories:


scripts:
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\modules'
'C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts'
user scripts: 'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\scripts'
pref scripts: None
datafiles: 'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\datafiles\'
config: 'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\config\'
scripts : 'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\scripts\'
autosave: 'C:\Users\herbe\AppData\Roaming\Blender Foundation\Blender\2.80\autosave\'
tempdir: 'C:\Users\herbe\AppData\Local\Temp\blender_a13764\'

FFmpeg:


avcodec: '58, 18, 100'
avdevice: '58, 3, 100'
avformat: '58, 12, 100'
avutil: '56, 14, 100'
swscale: ' 5, 1, 100'

SDL:


Version: 2.0.8
Loading method: linked (WITH_SDL_DYNLOAD=OFF)

Other Libraries:


OpenColorIO: 1, 1, 0
OpenImageIO: 1, 8, 13
OpenShadingLanguage: 1, 9, 9
OpenSubdiv: 0, 0, 0
OpenVDB: 5, 1, 0
Alembic: 1, 7, 8

OpenGL:


renderer: 'GeForce GTX 1070/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.5.0 NVIDIA 382.64'
extensions:
GL_AMD_multi_draw_indirect
GL_AMD_seamless_cubemap_per_texture
GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index
GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility
GL_ARB_ES3_2_compatibility
GL_ARB_ES3_compatibility
GL_ARB_arrays_of_arrays
GL_ARB_base_instance
GL_ARB_bindless_texture
GL_ARB_blend_func_extended
GL_ARB_buffer_storage
GL_ARB_clear_buffer_object
GL_ARB_clear_texture
GL_ARB_clip_control
GL_ARB_color_buffer_float
GL_ARB_compressed_texture_pixel_storage
GL_ARB_compute_shader
GL_ARB_compute_variable_group_size
GL_ARB_conditional_render_inverted
GL_ARB_conservative_depth
GL_ARB_copy_buffer
GL_ARB_copy_image
GL_ARB_cull_distance
GL_ARB_debug_output
GL_ARB_depth_buffer_float
GL_ARB_depth_clamp
GL_ARB_depth_texture
GL_ARB_derivative_control
GL_ARB_direct_state_access
GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend
GL_ARB_draw_elements_base_vertex
GL_ARB_draw_indirect
GL_ARB_draw_instanced
GL_ARB_enhanced_layouts
GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location
GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport
GL_ARB_fragment_program
GL_ARB_fragment_program_shadow
GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock
GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object
GL_ARB_framebuffer_sRGB
GL_ARB_geometry_shader4
GL_ARB_get_program_binary
GL_ARB_get_texture_sub_image
GL_ARB_gl_spirv
GL_ARB_gpu_shader5
GL_ARB_gpu_shader_fp64
GL_ARB_gpu_shader_int64
GL_ARB_half_float_pixel
GL_ARB_half_float_vertex
GL_ARB_imaging
GL_ARB_indirect_parameters
GL_ARB_instanced_arrays
GL_ARB_internalformat_query
GL_ARB_internalformat_query2
GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment
GL_ARB_map_buffer_range
GL_ARB_multi_bind
GL_ARB_multi_draw_indirect
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_occlusion_query
GL_ARB_occlusion_query2
GL_ARB_parallel_shader_compile
GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object
GL_ARB_point_parameters
GL_ARB_point_sprite
GL_ARB_post_depth_coverage
GL_ARB_program_interface_query
GL_ARB_provoking_vertex
GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior
GL_ARB_robustness
GL_ARB_sample_locations
GL_ARB_sample_shading
GL_ARB_sampler_objects
GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture
GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops
GL_ARB_shader_atomic_counters
GL_ARB_shader_ballot
GL_ARB_shader_bit_encoding
GL_ARB_shader_clock
GL_ARB_shader_draw_parameters
GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store
GL_ARB_shader_image_size
GL_ARB_shader_objects
GL_ARB_shader_precision
GL_ARB_shader_storage_buffer_object
GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples
GL_ARB_shader_texture_lod
GL_ARB_shader_viewport_layer_array
GL_ARB_shading_language_100
GL_ARB_shading_language_420pack
GL_ARB_shading_language_include
GL_ARB_shading_language_packing
GL_ARB_shadow
GL_ARB_sparse_buffer
GL_ARB_sparse_texture
GL_ARB_sparse_texture2
GL_ARB_sparse_texture_clamp
GL_ARB_stencil_texturing
GL_ARB_sync
GL_ARB_tessellation_shader
GL_ARB_texture_barrier
GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range
GL_ARB_texture_compression
GL_ARB_texture_compression_bptc
GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map
GL_ARB_texture_cube_map_array
GL_ARB_texture_env_add
GL_ARB_texture_env_combine
GL_ARB_texture_env_crossbar
GL_ARB_texture_env_dot3
GL_ARB_texture_filter_minmax
GL_ARB_texture_float
GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge
GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample
GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels
GL_ARB_texture_query_lod
GL_ARB_texture_rectangle
GL_ARB_texture_rg
GL_ARB_texture_rgb10_a2ui
GL_ARB_texture_stencil8
GL_ARB_texture_storage
GL_ARB_texture_storage_multisample
GL_ARB_texture_swizzle
GL_ARB_texture_view
GL_ARB_timer_query
GL_ARB_transform_feedback2
GL_ARB_transform_feedback3
GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query
GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object
GL_ARB_vertex_array_bgra
GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit
GL_ARB_vertex_attrib_binding
GL_ARB_vertex_buffer_object
GL_ARB_vertex_program
GL_ARB_vertex_shader
GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev
GL_ARB_viewport_array
GL_ARB_window_pos
GL_ATI_draw_buffers
GL_ATI_texture_float
GL_ATI_texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT_Cg_shader
GL_EXT_abgr
GL_EXT_bgra
GL_EXT_bindable_uniform
GL_EXT_blend_color
GL_EXT_blend_equation_separate
GL_EXT_blend_func_separate
GL_EXT_blend_minmax
GL_EXT_blend_subtract
GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test
GL_EXT_direct_state_access
GL_EXT_draw_buffers2
GL_EXT_draw_instanced
GL_EXT_draw_range_elements
GL_EXT_fog_coord
GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample
GL_EXT_framebuffer_multisample_blit_scaled
GL_EXT_framebuffer_object
GL_EXT_framebuffer_sRGB
GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters
GL_EXT_gpu_shader4
GL_EXT_import_sync_object
GL_EXT_multi_draw_arrays
GL_EXT_packed_depth_stencil
GL_EXT_packed_float
GL_EXT_packed_pixels
GL_EXT_pixel_buffer_object
GL_EXT_point_parameters
GL_EXT_polygon_offset_clamp
GL_EXT_post_depth_coverage
GL_EXT_provoking_vertex
GL_EXT_raster_multisample
GL_EXT_rescale_normal
GL_EXT_secondary_color
GL_EXT_separate_shader_objects
GL_EXT_separate_specular_color
GL_EXT_shader_image_load_formatted
GL_EXT_shader_image_load_store
GL_EXT_shader_integer_mix
GL_EXT_shadow_funcs
GL_EXT_sparse_texture2
GL_EXT_stencil_two_side
GL_EXT_stencil_wrap
GL_EXT_texture3D
GL_EXT_texture_array
GL_EXT_texture_buffer_object
GL_EXT_texture_compression_dxt1
GL_EXT_texture_compression_latc
GL_EXT_texture_compression_rgtc
GL_EXT_texture_compression_s3tc
GL_EXT_texture_cube_map
GL_EXT_texture_edge_clamp
GL_EXT_texture_env_add
GL_EXT_texture_env_combine
GL_EXT_texture_env_dot3
GL_EXT_texture_filter_anisotropic
GL_EXT_texture_filter_minmax
GL_EXT_texture_integer
GL_EXT_texture_lod
GL_EXT_texture_lod_bias
GL_EXT_texture_mirror_clamp
GL_EXT_texture_object
GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode
GL_EXT_texture_shared_exponent
GL_EXT_texture_storage
GL_EXT_texture_swizzle
GL_EXT_timer_query
GL_EXT_transform_feedback2
GL_EXT_vertex_array
GL_EXT_vertex_array_bgra
GL_EXT_vertex_attrib_64bit
GL_EXT_window_rectangles
GL_IBM_rasterpos_clip
GL_IBM_texture_mirrored_repeat
GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control
GL_KHR_debug
GL_KHR_no_error
GL_KHR_robust_buffer_access_behavior
GL_KHR_robustness
GL_KTX_buffer_region
GL_NVX_blend_equation_advanced_multi_draw_buffers
GL_NVX_conditional_render
GL_NVX_gpu_memory_info
GL_NVX_multigpu_info
GL_NVX_nvenc_interop
GL_NV_ES1_1_compatibility
GL_NV_ES3_1_compatibility
GL_NV_alpha_to_coverage_dither_control
GL_NV_bindless_multi_draw_indirect
GL_NV_bindless_multi_draw_indirect_count
GL_NV_bindless_texture
GL_NV_blend_equation_advanced
GL_NV_blend_equation_advanced_coherent
GL_NV_blend_square
GL_NV_clip_space_w_scaling
GL_NV_command_list
GL_NV_compute_program5
GL_NV_conditional_render
GL_NV_conservative_raster
GL_NV_conservative_raster_dilate
GL_NV_conservative_raster_pre_snap_triangles
GL_NV_copy_depth_to_color
GL_NV_copy_image
GL_NV_depth_buffer_float
GL_NV_depth_clamp
GL_NV_draw_texture
GL_NV_draw_vulkan_image
GL_NV_explicit_multisample
GL_NV_fence
GL_NV_fill_rectangle
GL_NV_float_buffer
GL_NV_fog_distance
GL_NV_fragment_coverage_to_color
GL_NV_fragment_program
GL_NV_fragment_program2
GL_NV_fragment_program_option
GL_NV_fragment_shader_interlock
GL_NV_framebuffer_mixed_samples
GL_NV_framebuffer_multisample_coverage
GL_NV_geometry_shader4
GL_NV_geometry_shader_passthrough
GL_NV_gpu_program4
GL_NV_gpu_program4_1
GL_NV_gpu_program5
GL_NV_gpu_program5_mem_extended
GL_NV_gpu_program_fp64
GL_NV_gpu_shader5
GL_NV_half_float
GL_NV_internalformat_sample_query
GL_NV_light_max_exponent
GL_NV_multisample_coverage
GL_NV_multisample_filter_hint
GL_NV_occlusion_query
GL_NV_packed_depth_stencil
GL_NV_parameter_buffer_object
GL_NV_parameter_buffer_object2
GL_NV_path_rendering
GL_NV_path_rendering_shared_edge
GL_NV_pixel_data_range
GL_NV_point_sprite
GL_NV_primitive_restart
GL_NV_register_combiners
GL_NV_register_combiners2
GL_NV_sample_locations
GL_NV_sample_mask_override_coverage
GL_NV_shader_atomic_counters
GL_NV_shader_atomic_float
GL_NV_shader_atomic_float64
GL_NV_shader_atomic_fp16_vector
GL_NV_shader_atomic_int64
GL_NV_shader_buffer_load
GL_NV_shader_storage_buffer_object
GL_NV_shader_thread_group
GL_NV_shader_thread_shuffle
GL_NV_stereo_view_rendering
GL_NV_texgen_reflection
GL_NV_texture_barrier
GL_NV_texture_compression_vtc
GL_NV_texture_env_combine4
GL_NV_texture_multisample
GL_NV_texture_rectangle
GL_NV_texture_shader
GL_NV_texture_shader2
GL_NV_texture_shader3
GL_NV_transform_feedback
GL_NV_transform_feedback2
GL_NV_uniform_buffer_unified_memory
GL_NV_vertex_array_range
GL_NV_vertex_array_range2
GL_NV_vertex_attrib_integer_64bit
GL_NV_vertex_buffer_unified_memory
GL_NV_vertex_program
GL_NV_vertex_program1_1
GL_NV_vertex_program2
GL_NV_vertex_program2_option
GL_NV_vertex_program3
GL_NV_viewport_array2
GL_NV_viewport_swizzle
GL_S3_s3tc
GL_SGIS_generate_mipmap
GL_SGIS_texture_lod
GL_SGIX_depth_texture
GL_SGIX_shadow
GL_SUN_slice_accum
GL_WIN_swap_hint
WGL_EXT_swap_control

Implementation Dependent OpenGL Limits:


Maximum DrawElements Vertices: 1048576
Maximum DrawElements Indices: 1048576

GLSL:
Maximum Varying Floats: 124
Maximum Vertex Attributes: 16
Maximum Vertex Uniform Components: 4096
Maximum Fragment Uniform Components: 4096
Maximum Vertex Image Units: 32
Maximum Fragment Image Units: 32
Maximum Pipeline Image Units: 192

Cycles:


CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2

CUDA device capabilities:
GeForce GTX 1070
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024
CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535
CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152
CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152
CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536
CU_DEVICE_ATTRIBUTE_WARP_SIZE 32
CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536
CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536
CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1695000
CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512
CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1
CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 16
CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1
CU_DEVICE_ATTRIBUTE_INTEGRATED 0
CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1
CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 131072
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 131072
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048
CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512
CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1
CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0
CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0
CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 4004000
CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 256
CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 2097152
CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048
CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 2
CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 8192
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 8192
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 32768
CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 131072
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 16384
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 131072
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 2097120
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 32768
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 32768
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 6
CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 1
CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384
CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1
CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 98304
CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536
CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0
CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0

Enabled add-ons:


io_scene_3ds (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_3ds_init_.py)
io_scene_fbx (version: (4, 13, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_fbx_init_.py)
io_anim_bvh (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_anim_bvh_init_.py)
io_mesh_ply (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_ply_init_.py)
io_scene_obj (version: (3, 5, 2), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_obj_init_.py)
io_scene_x3d (version: (1, 2, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_x3d_init_.py)
io_mesh_stl (version: (1, 1, 3), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_stl_init_.py)
io_mesh_uv_layout (version: (1, 1, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_uv_layout_init_.py)
io_curve_svg (version: UNKNOWN, path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_curve_svg_init_.py)
cycles (version: UNKNOWN, path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\cycles_init_.py)
io_scene_gltf2 (version: (0, 0, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_gltf2_init_.py)
io_import_images_as_planes (version: (3, 2, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_import_images_as_planes.py)
komet.blend

**** # Blender 2.80 (sub 37) System Information **** Blender: **** version: 2.80 (sub 37), branch: blender2.8, commit date: 2018-12-14 23:33, hash: ba1f178c1c8, type: Release build date: 14/12/2018, 17:03 platform: Windows binary path: 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\blender.exe' build cflags: /W3 /w34062 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP -openmp build cxxflags: /W3 /w34062 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc -openmp build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: **** version: 3.7.0 (default, Aug 26 2018, 16:05:01) [MSC v.1900 64 bit (AMD64)] paths: 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\addons_contrib' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\addons' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\startup' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\modules' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\python37.zip' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\python\\DLLs' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\python\\lib' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\python' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\python\\lib\\site-packages' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\freestyle\\modules' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\addons\\modules' 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\modules' Python (External Binary): **** binary path: 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\python\\bin\\python.EXE' version: Python 3.7.0 Directories: **** scripts: 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts\\modules' 'C:\\Users\\herbe\\Dropbox\\blender-2.80-beta\\blender-2.80.0-git.ba1f178c1c8-windows64\\2.80\\scripts' user scripts: 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts' pref scripts: None datafiles: 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\datafiles\\' config: 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\config\\' scripts : 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\' autosave: 'C:\\Users\\herbe\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\autosave\\' tempdir: 'C:\\Users\\herbe\\AppData\\Local\\Temp\\blender_a13764\\' FFmpeg: **** avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: **** Version: 2.0.8 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: **** OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 1, 0 Alembic: 1, 7, 8 OpenGL: **** renderer: 'GeForce GTX 1070/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '4.5.0 NVIDIA 382.64' extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_locations GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_sparse_texture2 GL_ARB_sparse_texture_clamp GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_minmax GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXTX_framebuffer_mixed_formats GL_EXT_Cg_shader GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_import_sync_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_window_rectangles GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NVX_blend_equation_advanced_multi_draw_buffers GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_alpha_to_coverage_dither_control GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_clip_space_w_scaling GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_conservative_raster_pre_snap_triangles GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program2 GL_NV_fragment_program_option GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_internalformat_sample_query GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_float64 GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_NV_stereo_view_rendering GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NV_viewport_swizzle GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Implementation Dependent OpenGL Limits: **** Maximum DrawElements Vertices: 1048576 Maximum DrawElements Indices: 1048576 GLSL: Maximum Varying Floats: 124 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 4096 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Cycles: **** CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 CUDA device capabilities: GeForce GTX 1070 CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536 CU_DEVICE_ATTRIBUTE_WARP_SIZE 32 CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1695000 CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1 CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 16 CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1 CU_DEVICE_ATTRIBUTE_INTEGRATED 0 CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1 CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 131072 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 131072 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048 CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1 CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0 CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0 CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 4004000 CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 256 CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 2097152 CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048 CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 2 CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 8192 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 32768 CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 131072 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 131072 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 2097120 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 6 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 1 CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1 CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 98304 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536 CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0 Enabled add-ons: **** io_scene_3ds (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_3ds\__init__.py) io_scene_fbx (version: (4, 13, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_fbx\__init__.py) io_anim_bvh (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_anim_bvh\__init__.py) io_mesh_ply (version: (1, 0, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_ply\__init__.py) io_scene_obj (version: (3, 5, 2), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (1, 2, 0), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_x3d\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_mesh_uv_layout\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_curve_svg\__init__.py) cycles (version: UNKNOWN, path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\cycles\__init__.py) io_scene_gltf2 (version: (0, 0, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_scene_gltf2\__init__.py) io_import_images_as_planes (version: (3, 2, 1), path: C:\Users\herbe\Dropbox\blender-2.80-beta\blender-2.80.0-git.ba1f178c1c8-windows64\2.80\scripts\addons\io_import_images_as_planes.py) [komet.blend](https://archive.blender.org/developer/F5960751/komet.blend)
Author

Added subscriber: @HerbertMalle

Added subscriber: @HerbertMalle

Added subscriber: @brhumphe

Added subscriber: @brhumphe

Could you provide a description of the problem? It rendered fine on my machine on b49699b1ec.

Could you provide a description of the problem? It rendered fine on my machine on b49699b1ec6d.
Author

In #59408#585763, @brhumphe wrote:
Could you provide a description of the problem? It rendered fine on my machine on b49699b1ec.

Hi!
When I rendered an image from the test file Komet with Eevee, Blender crashes.
With Cycles everything works...
(I also had the Probelm on my second PC.)

But with the current version everything works as it should! (December 20, 16:52:43 - 36121a1bdc)
Thank you very much!
You are all doing a great job.

> In #59408#585763, @brhumphe wrote: > Could you provide a description of the problem? It rendered fine on my machine on b49699b1ec6d. Hi! When I rendered an image from the test file Komet with Eevee, Blender crashes. With Cycles everything works... (I also had the Probelm on my second PC.) **But with the current version everything works as it should!** (December 20, 16:52:43 - 36121a1bdcd8) **Thank you very much! You are all doing a great job.**

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Benjamin Humpherys self-assigned this 2018-12-20 22:13:01 +01:00

Glad it's working!

Glad it's working!
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