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exported UV Layout is blank
Closed, ResolvedPublic


System Information
Operating system:Windows 7
Graphics card:Nvidia Geforce Gtx 960

Blender Version
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)

Worked: in 2.79b version - uvw lines were visible

**Exported Uv Layout does not have visible edges,it is blank{F5982924}


Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).

Event Timeline

Jacques Lucke (JacquesLucke) triaged this task as Confirmed, Medium priority.

The problem was:

  1. That the UVs are not selected and you have to activate "All UVs" to also export non-selected uvs.
  2. There was a bug in the addon that it only exports the selected objects, however the object you have in edit mode is active, but not selected. Fixed that.

thank you for fixing this issue,i must check the newest build,to make sure this was fixed.

thank you dear developers - this issue is fixed,it works now