Switching Between Bones and Model #59514

Closed
opened 2018-12-17 22:55:06 +01:00 by Ahmet · 7 comments

System Information
Operating system: Windows 10 64Bit
Graphics card: Nvidia Geforce GT 740m

Blender Version
Broken:
(2.8 release)
Date: 2019.01.21 Hash: dd3f518626
Worked: (Armeture and Mesh)

In 2.7 versions of Blender we could weight paint mesh while we can rotate or tweak bone transform. But in 2.8 we can not make it same workflow. I know when mesh selected we can shirt + raight click to select the bone that we want but we can not rotate or adjust to see how is deformation will look. You have to go back to object mode > choose bone to pose mode > select bone and rotate or tweak to see bad deformations. This is just a problem about practicality and this is really important.

**System Information** Operating system: Windows 10 64Bit Graphics card: Nvidia Geforce GT 740m **Blender Version** Broken: (2.8 release) Date: 2019.01.21 Hash: dd3f5186260e Worked: (Armeture and Mesh) In 2.7 versions of Blender we could weight paint mesh while we can rotate or tweak bone transform. But in 2.8 we can not make it same workflow. I know when mesh selected we can shirt + raight click to select the bone that we want but we can not rotate or adjust to see how is deformation will look. You have to go back to object mode > choose bone to pose mode > select bone and rotate or tweak to see bad deformations. This is just a problem about practicality and this is really important.
Author

Added subscriber: @CyberLuden

Added subscriber: @CyberLuden

Added subscriber: @ZedDB

Added subscriber: @ZedDB

I don't really understand what the issue here is. I can right click select to switch between the active bone in weight paint mode.

Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.

A guideline for making a good bug report can be found here: https://wiki.blender.org/wiki/Process/Bug_Reports

Marking as "Incomplete" until the requested information/data is provided.

I don't really understand what the issue here is. I can right click select to switch between the active bone in weight paint mode. Please follow our submission template and guidelines and make a complete, valid bug report, with required info, precise description of the issue, precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc. A guideline for making a good bug report can be found here: https://wiki.blender.org/wiki/Process/Bug_Reports Marking as "Incomplete" until the requested information/data is provided.

Added subscriber: @brecht

Added subscriber: @brecht

@brecht, any insight on this?

@brecht, any insight on this?

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Brecht Van Lommel self-assigned this 2019-06-22 23:36:02 +02:00

Combined weight and pose mode with transform is supported currently.

Combined weight and pose mode with transform is supported currently.
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Reference: blender/blender#59514
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