Operating system: Windows 10
Graphics card: Intel Graphics
Broken: Blender 2.8 Beta, hash: fd42fe66161, Date: 2018-12-19 01:30
Blender seems to crash when adding both a dynamic paint & surface deform
modifier. It works when it is just the surface deform, but should also work along with other modifiers.
Add a UV sphere > Duplicate(don't move) > Add Dynamic Paint & Surface Deform modifier to original Sphere > Set duplicate sphere as target & bind > Blender Crashes..