Windows 10 Home (1803)
NVIDIA GeForce GTX 1070
Broken: 2.80, e79bb957fc3, 2018-12-08
Short description of error
Looks to me like a vertex group with one unselected face in between two selected faces fills in the unselected one when you click the "Select" button.
Exact steps for others to reproduce the error
- (I did load factory settings)
- (Delete default objects)
- Create a UV Sphere
- (Give it smooth shading)
- Enter edit mode, select faces (with "ctrl click" and in a line that creates a kind of hook or letter J pattern) with some faces between unselected and push the "Assign" button
- Deselect the faces in the group (I used Alt A)
7 Click on "Select" button in vert groups to re-select assigned faces
- Result = the faces between the selected faces are now also selected.
Thank you for your time, Hope I didn't waste it, I'm new to all this.
PS, sorry about the wonky upload technique.....