OBJ file isn't importing #60135
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Reference: blender/blender#60135
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System Information
Operating system: Windows 10 1803
Graphics card: Vega 10 (2700U APU)
Blender Version
Broken: 2.79b, Date: 2018-03-22 14:10, Hash:
f4dc9f9d68
Worked: Well, this is the only version I've used
Short description of error
So I was trying to import an obj file that I exported from Tinkercad, and it kept making Blender throw up an error. I tried searching it, and I found someone saying that it had to do with protected folders, so I moved it to my Desktop. Still no dice.
The error that came up for me was:
Car.blend
tinker.obj
obj.mtl
Exact steps for others to reproduce the error
You just need to go through the normal import steps: Files, Import, click Waveform (.obj), and then go the location of the downloaded obj file, and try to import it.
Added subscriber: @BitUniverse
Sorry, don't use that .obj file, use this one. I made a change to that one that had the line: b 0 0 0 because I thought that it was asking for base coordinates in the error message
tinker.obj
Added subscriber: @ideasman42
Changed status from 'Open' to: 'Resolved'
This is fixed in master & blender2.7 branches.
Added subscriber: @mansiag
@ideasman42 I am still having the same issue. I get the following error: ValueError: invalid literal for int() with base 10: b'1.0' . I have checked with blender versions 2.76, 2.79 and the latest version 2.8 too. iter29000_inst3_pred.obj
iter29000_inst3_pred.mtl
The error with these files is in vertex indices, I don't think it's reasonable to support vertex indices written as floats, it would be better to report a bug to tinkercad.
Okay Thanks. understood the issue.
Added subscriber: @stinkhawk
I am having the same issue in 2.8... how did you fix it?
Added subscriber: @rjg
@stinkhawk Please create a new bug report (Help > Report a Bug in Blender), fill in the requested information in the submission template. Also add the particular error message you're getting and a minimal example .obj that allows us to reproduce the issue.