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GLTF export produces wrong scaling results in 2.8
Closed, ResolvedPublic

Description

System Information
Operating system: Windows 10
Graphics card:

Blender Version
Broken: Blender 2.80 beta, Jan 4th
Worked: Blender 2.79

Short description of error
GLTF export produces scaling artifacts, visible in GLTF Viewer

Exact steps for others to reproduce the error

Open this Blender file in Blender 2.8 and export it as GLTF:

You'll get this GLFT file:

Open it in the web-based GLTF Viewer: https://gltf-viewer.donmccurdy.com/

You get strange scaling errors in the animation:


Open this file in Blender 2.7 and export as GLTF

You'll get the GLTF file:

Open it in the web-based GLTF Viewer: https://gltf-viewer.donmccurdy.com/

You get correct scaling:

As you can see above, the results differ from 2.7 to 2.8, and the 2.8 export is consistently wrong.

Details

Type
Bug