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Applying subdivide GP modifier gets wrong fill
Closed, ResolvedPublic

Description

System Information
Operating system: win 64
Graphics card: gforce gtx 1060

Blender Version
Broken:
2.80, c97c76c01c1d, blender2.8, 2019-01-04

Short description of error
when a subdiv modifier is applied to a GP object, the fill color becomes invisible (sometimes only partially)

Exact steps for others to reproduce the error

  • add a stroke with a material that has a fill
  • add a subdivison modifier & apply (fill disappears)

workaround:

  • enter edit mode and drag a point (fill flickers / only parts of it are shown)
  • undo drag (fill shows again as expected)

Event Timeline

Antonio Vazquez (antoniov) triaged this task as Confirmed, Medium priority.Jan 4 2019, 5:11 PM
Antonio Vazquez (antoniov) renamed this task from Applying subdivide modifier to GP object behaves wonky to Applying subdivide GP modifier gets wrong fill.Jan 4 2019, 5:16 PM