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freestyle camera not synched at rendertime
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Description

System Information
Operating system: Windows 10
Graphics card: GTX 1080 TI

Blender Version
Broken: 2.8, 91a155833e59
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)

Short description of error
Freestyle strokes are not aligned with the camera when the camera is animated. The lines are synched (line up with geometry) for single frame (F12) renders, but if the camera is animated, all the freestyle strokes are lined up only with the current frame at time of render-animation (Ctrl+F12)
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible). Put a freestyle stroke on the default cube. Animate the camera position. Render animation.

Details

Type
Bug