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Bone heads are hidden when non-connected parent is hidden
Closed, ResolvedPublic


Blender Version
Broken: 2.80, f98e4cbedbb7

Short description of error
The heads of bones which are not connected to their parent become hidden when their parent is hidden.
The same happens when the bone IS connected, but I think that might be a design choice in 2.8.

Exact steps for others to reproduce the error

  • Spawn a new armature
  • Duplicate the bone (as opposed to extruding, so the child is not connected)
  • Parent one bone to the other
  • Hide the parent. The child's head disappears.