Crash. Script changing values of a prop attached to object by an operator popup crashes the app #60553
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Reference: blender/blender#60553
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System Information
Operating system: Windows 10 Pro
Graphics card: NVidia GTX 1070 Ti
Blender Version
Broken:
(example: 2.80,
edbf15d3c0
, blender2.8, 2018-11-28, as found on the splash screen)Worked: (optional)
Short description of error
When used from a plugin, operator that uses wm.invoke_props_popup(self, event) to draw(and change) properties from a property group attached to an object (constantly) crashes the app.
When same code is used from the blender scripting area, the app does not crash, but after initial change of the param, the property is grayed out(seems like a bug as well).
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x00007FF7DDBEA080
Module : c:\Blender28\program\blender.exe
The terminal process terminated with exit code: 11
Exact steps for others to reproduce the error
Added subscriber: @ChieVFX
#60605 was marked as duplicate of this issue
I realize that it might be intentional and is not a deal-breaker.
Using duplicating props in the operator whose values are then set on execute to the object's prop seems to work fine.
Added subscriber: @JacquesLucke
It's certainly not typical to show properties that don't belong to the operator in this place. However, I don't see why this should crash.
Note: you can reproduce this without creating an addon. Just execute the code in Blenders Text editor.
Looks like the following is happening:
Some printf debugging output:
Added subscriber: @ideasman42
Added subscriber: @rpopovici
I had a similar issue. Adding a redo handler with a view_layer.update() inside fixed the crash in my case.