Operating system: Windows 10
Graphics card: GTX 560 Ti
Broken: blender2.80 beta, hash: 1d908bffddb4, build date: 23/01/2019, 17:34
Short description of error
When using MMB to constraint the movement of an object in Local transform orientation after releasing the MMB the position of the object changes.
This doesn’t happen when rotating or scaling. (or moving in Global transform orientation)
Exact steps for others to reproduce the error
Create a cube, rotate it, grab it and use MMB to move and constraint the cube in some direction. After releasing the MMB the position of the cube changes.