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Strange jumping while moving an object using grab and MMB
Open, Confirmed, LowPublic


System Information
Operating system: Windows 10
Graphics card: GTX 560 Ti

Blender Version
Broken: blender2.80 beta, hash: 1d908bffddb4, build date: 23/01/2019, 17:34

Short description of error
When using MMB to constraint the movement of an object in Local transform orientation after releasing the MMB the position of the object changes.
This doesn’t happen when rotating or scaling. (or moving in Global transform orientation)

Exact steps for others to reproduce the error
Create a cube, rotate it, grab it and use MMB to move and constraint the cube in some direction. After releasing the MMB the position of the cube changes.



Event Timeline

Philipp Oeser (lichtwerk) triaged this task as Confirmed, Medium priority.

Similar phenomenom exists in 2.79

Brecht Van Lommel (brecht) lowered the priority of this task from Confirmed, Medium to Confirmed, Low.Feb 13 2019, 5:38 PM

Just to add something that's related to this situation. If you start taping SHIFT, strangely the object moves towards the start position:

Same problem exist, at least, with scaling and rotation too.