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Freestyle Edges renders lines from cCurrent frame on all frames of an animation
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When rendering a sequence of frames using Freestyle, the lines from the current frame are rendered and place over every frame in the sequence.

Blender Version
Blender 2.8
Date 2019-01-24 01:12
Hash: 1d908bffddb4

Steps to reproduce:

  1. Load Factory Settings
  2. Set the timeline to 2 frames

  1. With the timeline marker at Frame 1, select the camera and add a LocRot key by pressing I

  1. Move the timeline to Frame 2.
  2. Rotate around the default Cube and Align Camera to View by pressing Ctrl+Alt+0

  1. With the camera still selected, add a LocRot key by pressing I
  2. In the Render tab, select Freestyle

  1. In the Output tab, select a file location for rendered output

  1. Move the timeline marker to Frame 1
  2. Render the Animation

The lines from frame 1 carry over and are rendered on top of frame 2.

Frame 1:

Frame 2:

Additionally, if the timeline marker is set to Frame 2, the lines from Frame 2 are carried over and rendered on top of the other frame. The lines are only rendered from where the current timeline marker is set.

Expected Result:

Each frame is rendered with its own unique lines.

System Info:
OS: Windows 10 Education
Graphics Card: NVIDIA GeForce GTX 1070



Event Timeline

This was just fixed, your build is one day too old.

Excellent! You guys are too fast for me. :)