Operating system: Windows 10
Graphics card: GTX 1080
Broken: 2.80, 2019-01-26, 25772c9e1d2d, branch: blender2.7
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional): stable blender 2.79
Short description of error
When using texture painting (quick edit) in another application, the image that is sent over to the other application (in my case "Krita") is in RAW colorspace (eg darker than in viewport)
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
- add a cube
- go into texture paint mode
- set overlays>texture paint>opacity to "0"
- go to and press button "properties > active tool > external > quick edit"
- open the external image editor and see that the image is much darker than in the viewport