Change in the definition of the line of a Stroke when adding more than one Fill with active Clamp. #60939

Closed
opened 2019-01-28 01:42:37 +01:00 by Juan Camardella · 11 comments

P02.jpg

{F6427027}System Information
Operating system: Ubuntu Studio 18.04 64 bits
Graphics card: GeForce GTX 970

Blender Version
Broken: 2.80, 25772c9e1d, blender2.8, 2019-01-26

Short description of error

Change in the definition of the line of a Layer of a Stroke, from soft to hard when adding more than one Fill with active Clamp, located above the first Layer with Line.

Exact steps for others to reproduce the error

In 2D Animation create a Grease Pencil object, draw a Stoke with Line (plus Fill, too) in a first Layer, in a second Layer create another Stoke with Fill in another material. And in a third Layer another Stoke with Fill with another different material. Activating the Clamp of the second Layer changes the definition of the Line of the first Layer from soft to hard (pixelated). If the Clamp of the third Layer is activated, it also happens, but if the third Layer is hidden by activating the Visibility icon, the line becomes smooth even with the second layer with the Clamp activated.

![P02.jpg](https://archive.blender.org/developer/F6427028/P02.jpg) {[F6427027](https://archive.blender.org/developer/F6427027/P01.jpg)}**System Information** Operating system: Ubuntu Studio 18.04 64 bits Graphics card: GeForce GTX 970 **Blender Version** Broken: 2.80, 25772c9e1d2d, blender2.8, 2019-01-26 **Short description of error** Change in the definition of the line of a Layer of a Stroke, from soft to hard when adding more than one Fill with active Clamp, located above the first Layer with Line. **Exact steps for others to reproduce the error** In 2D Animation create a Grease Pencil object, draw a Stoke with Line (plus Fill, too) in a first Layer, in a second Layer create another Stoke with Fill in another material. And in a third Layer another Stoke with Fill with another different material. Activating the Clamp of the second Layer changes the definition of the Line of the first Layer from soft to hard (pixelated). If the Clamp of the third Layer is activated, it also happens, but if the third Layer is hidden by activating the Visibility icon, the line becomes smooth even with the second layer with the Clamp activated.

Added subscriber: @JuanCamardella

Added subscriber: @JuanCamardella

Added subscriber: @antoniov

Added subscriber: @antoniov

What do you mean with clamp? Could you paste a screenshot of the parameter?

What do you mean with clamp? Could you paste a screenshot of the parameter?

ParameterClamp.jpg

![ParameterClamp.jpg](https://archive.blender.org/developer/F6436707/ParameterClamp.jpg)

Added subscriber: @ZedDB

Added subscriber: @ZedDB

@antoniov do you need more information?

@antoniov do you need more information?

Added subscriber: @fclem

Added subscriber: @fclem

@ZedDB No. I have seen the problem: Antialiasing when mix layers. It's a general problem that we need fix with @fclem.

@ZedDB No. I have seen the problem: Antialiasing when mix layers. It's a general problem that we need fix with @fclem.
Antonio Vazquez was assigned by Sebastian Parborg 2019-01-29 18:16:01 +01:00

I'll mark this as confirmed then. Because I can't assign multiple people, I'll assign you. You can reassign to fclem if you think that would be better.

I'll mark this as confirmed then. Because I can't assign multiple people, I'll assign you. You can reassign to fclem if you think that would be better.

Added subscriber: @FredLierman

Added subscriber: @FredLierman
Antonio Vazquez was unassigned by Dalai Felinto 2019-12-23 16:35:17 +01:00

Closed as duplicate of #66293

Closed as duplicate of #66293
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#60939
No description provided.