Operating system: Windows 10 Pro 64 bit
Graphics card: GeForce GTX 1070
Broken: 2.80, ed8cbb534f82, 2019-01-25
Blender crashes when you press the "Free all bakes" button in certain situations.
Exact steps for others to reproduce the error
- Add a mesh
- Add a particle system
- Go to Cache section
- Add a new cache by pressing the + button
- Expand the cache view so you can see all of them. There should be two caches.
- Delete the first (original) cache.
- Press the Free All Bakes button.
- Blender crashes
Also I was thinking, it looks a bit strange how the cache is just an icon with a big blank space next to it. Perhaps it should be assigned a name by default 'Point cache 1', 'Point cache 2' etc, in the same way you get ParticleSystem, ParticleSystem 2.