Hair dynamics: hair dynamics not rendered in animation mode when using a force field #60963
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Reference: blender/blender#60963
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System Information
Operating system: Windows 10 Pro x64
Graphics card: Geforce GTX 1070
Blender Version
Broken: 2.80
690478027b
Short description of error
Animation of hair dynamics works in the viewport, but not when rendering an animation. Problem occurs when a surface force field is added and the hair dynamics are part of a linked library.
Exact steps for others to reproduce the error
File 1 (Library file)
File 2
Added subscriber: @sobakasu
T60963_file2.blend
T60963_file1.blend
Added subscriber: @lichtwerk
Confirming for now, will need some further investigation...
[seems like this is also not working when you make everything local]
[and it seems this is not working because of the hair being in an
instance
of the collection -- this is the default when you link in collectionsInstance Collections
option][if you uncheck that option this is working properly... at least on my side...]
[sidenote: this was confusing me as well in another occasion, see #57693]
Yes, sorry I should have mentioned I linked in the collection.
I have not tried changing the link options. I have instance collections turned on.
I tried to simplify the steps to reproduce by adding an instance of the collection in the same file like you suggested. Then blender crashes when I try to render the animation.
Added subscriber: @dr.sybren
Changed status from 'Confirmed' to: 'Needs User Info'
@sobakasu Please simplify the example blend files. If linking is not part of the bug, please don't include that in the steps to reproduce and the example blend files.
Added subscriber: @Blendify
Changed status from 'Needs User Info' to: 'Resolved'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.