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Bug: Extrude faces along normals + "Individual origins" pivot point
Open, Confirmed, MediumPublic

Description

System Information
Operating system: Windows 10 64-bit
Graphics card: NVIDIA Geforce GTX 960M

Blender Version
Broken: 2.80 957b4547aeeb 2019-01-28 22:11
Worked: Set the piviot point option to anything else, such as bounding box center, 3D cursor, etc.

With pivot point set to individual origins, the tool Extrude faces along normals don't work properly. It just acts like the extrude tool.

Exact steps for others to reproduce the error
Very simple. open the startup file with a cube, set the pivot point to individual origins and use extrude faces along normals(Alt+E) inside the edit mode.

Details

Type
Bug

Event Timeline

William Reynish (billreynish) triaged this task as Confirmed, Medium priority.Jan 30 2019, 1:13 PM

Confirmed. This does seem wrong, yes. It's also somewhat harmless given that you can just not use Individual Origins, but still it does seem like a bug, yes.