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bloom checker resest when I change new mesh paramenters UI problem
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Description

System Information
Operating system: Windows 10
Graphics card: NVIDIA 1080

Blender Version
version: 2.80 (sub 43), branch: master, commit date: 2019-02-04 13:09, hash: 38984b10ff7b, type: Release
build date: 04/02/2019, 07:43
platform: Windows

Short description of error

Bloom checker resets when I change new mesh parameters, I found that by pure chance, looks like only happens with torus mesh, i have not try all the other meshes....

on EEVEE I check Bloom in the render parameters, then I uncheck it , then I create a new tours mesh object, when I try to change the radius of the bloom checker goes on automatically.

Exact steps for others to reproduce the error
i made a small video: https://youtu.be/KSmMrBdMxTw

Event Timeline

Sebastian Parborg (zeddb) lowered the priority of this task from 90 to 50.

It seems like the render options are reset to the state they were before adding the object.

So:

  1. Add an object
  2. Change render settings (Bloom, SSS etc).
  3. Adjust the object parameters with the popup
  4. The render settings reset to their previous state.