2560 X 1080
1920 X 1080
AMD RYZEN THREADRIPPER 2950X 16 CORE 3.50 GHZ CPU
Ram 32 Gigs
Windows 10 Pro
Nvidia Geforce RTX 1080
First Off NOT changing the Vertex Order needs to be the default. But on top off that if you bring in any OBJ with multiple materials on different Polygon faces it messes up the material's placement. I brought in a figure that had separate material for Arms, Legs, Torso etc. Also it seems to flip the figure's polys inside out. Lastly even though the materials are there Adding textures to them fails.
Short description of error
Exact steps for others to reproduce the error
Import an OBJ with multiple materials on different faces and select keep Vertex Order.