Blender 2.8 beta 32 bits crashes or doesnt start #61404

Closed
opened 2019-02-11 09:51:49 +01:00 by ben benjamin · 6 comments

Hi,

Please notice I am using an old wacom serial tablet with a serial to usb driver ; Intuos GD-0912-R + prolific PL2303 (used driver PL2303_Prolific_DriverInstaller_v1_11_0) + win 8.1
Until now it all works perfectly on 32bit apps.

System Information
Operating system: Windows 8.1
Graphics card: Nvidia GeForce GT 520
CPU: Intel(R) Core(TM) i5-2500 CPU @ 3.30Ghz
RAM: 16 GB

Blender Version
Not working: blender-2.80.0-git.69b2f5268114-windows32 (11-02-2019)
Works: 2.79b and the 2.80 beta 64 bits

Short description of error
Blender 2.8 32 bits closes at start-up if no arguments, or when using Grease Pencil or opening files.

Hi, Please notice I am using an old wacom serial tablet with a serial to usb driver ; Intuos GD-0912-R + prolific PL2303 (used driver PL2303_Prolific_DriverInstaller_v1_11_0) + win 8.1 Until now it all works perfectly on 32bit apps. System Information Operating system: Windows 8.1 Graphics card: Nvidia GeForce GT 520 CPU: Intel(R) Core(TM) i5-2500 CPU @ 3.30Ghz RAM: 16 GB Blender Version Not working: blender-2.80.0-git.69b2f5268114-windows32 (11-02-2019) Works: 2.79b and the 2.80 beta 64 bits Short description of error Blender 2.8 32 bits closes at start-up if no arguments, or when using Grease Pencil or opening files.
Author

Added subscriber: @benjamin63

Added subscriber: @benjamin63
Author

blender.exe --debug --debug-gpu > report.txt

GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will
use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has
been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will
use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX
_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi
nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX
_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi
nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX
_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi
nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will
use VIDEO memory as the source for buffer object operations.
GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has
been mapped WRITE_ONLY in SYSTEM HEAP memory (fast).
Error : EXCEPTION_ACCESS_VIOLATION
Address : 0x0170B6DA
Module : C:\Users\mikeo\Desktop\blender-2.80.0-git.69b2f5268114-windows32\blender.exe

report.txt

blender.exe --debug --debug-gpu > report.txt GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX _ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX _ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX _ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (2), and GL_ARRAY_BUFFER_ARB, usage hi nt is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 2 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STREAM_DRAW) will use VIDEO memory as the source for buffer object operations. GL API other: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). Error : EXCEPTION_ACCESS_VIOLATION Address : 0x0170B6DA Module : C:\Users\mikeo\Desktop\blender-2.80.0-git.69b2f5268114-windows32\blender.exe [report.txt](https://archive.blender.org/developer/F6577323/report.txt)
Member

Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
Member

Not sure what is happening. Is there any specific reason why you are using the 32 bit version?

Not sure what is happening. Is there any specific reason why you are using the 32 bit version?
Author

Yes the pressure sensitivity of my old serial tablet is working only on 32bits apps :/

It seams to me something is going "too fast" ; if I start directly from the blender icon/exe, it crashes most of the time, and if it sometimes starts, it crashes as soon as I click "General > new file".
Though if I start with the command prompt, particularly with the debug commands, it crashes much less! but gets way too slow, and still crashes easily, e.g. when opening a file, creating an new file, start grease pencil... but not on every time!

Yes the pressure sensitivity of my old serial tablet is working only on 32bits apps :/ It seams to me something is going "too fast" ; if I start directly from the blender icon/exe, it crashes most of the time, and if it sometimes starts, it crashes as soon as I click "General > new file". Though if I start with the command prompt, particularly with the debug commands, it crashes much less! but gets way too slow, and still crashes easily, e.g. when opening a file, creating an new file, start grease pencil... but not on every time!

Closed as duplicate of #60089

Closed as duplicate of #60089
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#61404
No description provided.