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Mesh not load normal
Open, Confirmed, MediumPublic


System Information
Operating system: Windows 10 Pro
Graphics card:
renderer: 'GeForce 920M/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.5.0 NVIDIA 417.71'

Blender Version
version: 2.80 (sub 44), branch: blender2.7, commit date: 2019-02-08 22:09, hash: 191b8951f7af, type: Release
build date: 08/02/2019, 17:56

Short description of error
It does working with Blender version:
version: 2.80 (sub 32), branch: blender2.8, commit date: 2018-11-20 01:37, hash: 9a1796797e8, type: Release
build date: 19/11/2018, 17:47

But NOT Working with the latest blender version.

Blender File:



Event Timeline

Jacques Lucke (JacquesLucke) triaged this task as Confirmed, Medium priority.Mon, Feb 11, 12:09 PM

The issue seems to be the combination of the subdivision and mesh deform modifier.

My initial guess is that the subdivision modifier produces a different vertex order now, could be wrong though.