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Bloom Intensity Slider limited to 0.100
Open, Confirmed, MediumPublic


System Information
Operating system: Windows 10
Graphics card: RX 460

Blender Version
Broken: blender 2.80 9c68ac044b6 2019-02-07
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)

Short description of error
If the intensity slider for bloom is dragged to 0 it is then unable to be taken higher than 0.100.
Exact steps for others to reproduce the error
Press down on Intensity slider in Bloom settings for EEVEE and drag it's value to 0.000, then attempt to give it a higher value by sliding to the right.
Based on the default startup or an attached .blend file (as simple as possible).



Event Timeline

Lariatch (Lariatch) added a comment.EditedWed, Feb 13, 11:52 PM

I've actually found that the bug is a little deeper. If you start at 10,100,1000 etc and drag it to lower than half of it's value you are limited to half of the value you started at. This seems to happen specifically at 10/2, 100/2, 1000/2, 10000/2.

Steps: Start at 10 drag to less than 5, unable to drag higher.