Armature Layers Display Error #61545

Closed
opened 2019-02-14 18:33:31 +01:00 by Diego Soppels · 2 comments

System Information
Operating system: Windows 10
Graphics card: Gtx 1080ti

Blender Version
Broken:

2.80, 69b2f52681, blender2.8, 219-02-10, as found on the splash screen)

Short description of error

There is two error in the bone layers display

  • when create an armature the bone layers display is empty (shold be has a mark in the layer one)
  • in edit mode, when you move a bone in edit mode to an empty layer the layer display does not show the point that indicates there are objects in it, in pose mode works fine

Exact steps for others to reproduce the error

  • Create an armature
  • enter en edit mode
  • presw "M" to move an another layer
  • choose a layer
  • The bone will be in these layer, but the layers display will be empty

Thanks for your work guys =)
Captura.PNG

**System Information** Operating system: Windows 10 Graphics card: Gtx 1080ti **Blender Version** Broken: 2.80, 69b2f5268114, blender2.8, 219-02-10, as found on the splash screen) **Short description of error** There is two error in the bone layers display - when create an armature the bone layers display is empty (shold be has a mark in the layer one) - in edit mode, when you move a bone in edit mode to an empty layer the layer display does not show the point that indicates there are objects in it, in pose mode works fine **Exact steps for others to reproduce the error** - Create an armature - enter en edit mode - presw "M" to move an another layer - choose a layer - The bone will be in these layer, but the layers display will be empty Thanks for your work guys =) ![Captura.PNG](https://archive.blender.org/developer/F6610444/Captura.PNG)
Author

Added subscriber: @DiegoSG

Added subscriber: @DiegoSG

Closed as duplicate of #59713

Closed as duplicate of #59713
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Reference: blender/blender#61545
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