Color Management panel naming #61555

Closed
opened 2019-02-15 00:10:38 +01:00 by William Reynish · 11 comments

There are two issues in this panel related to naming:

  • In the Look menu, Base Contrast and None are identical (redundant). We could remove one of them, or change the behavior so that None means no curve is applied.
  • In the View Transform menu, the default is now Filmic, but there's another, non-descript option called Default, which is not the default. We could change it to None or sRGB ?

image.png

There are two issues in this panel related to naming: - In the Look menu, Base Contrast and None are identical (redundant). We could remove one of them, or change the behavior so that None means no curve is applied. - In the View Transform menu, the default is now Filmic, but there's another, non-descript option called Default, which is not the default. We could change it to None or sRGB ? ![image.png](https://archive.blender.org/developer/F6613409/image.png)
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In the Look menu, Base Contrast and None are identical (redundant). We could remove one of them, or change the behavior so that None means no curve is applied.

Removing Base Contrast may be ok. Making None apply no curve is not, the view transform should deliver a correct image in sRGB spaces also without a look, to follow the OpenColorIO spec and keep configuration files portable.

In the View Transform menu, the default is now Filmic, but there's another, non-descript option called Default, which is not the default. We could change it to None or sRGB ?

Mainly we lack a good name. "None" is not a great name because it does apply a transform. "sRGB" is the name of a color space and not a transform. Maybe "Standard" would be better than "Default". The meaning is that it does a straight conversion without any smart adaption.

> In the Look menu, Base Contrast and None are identical (redundant). We could remove one of them, or change the behavior so that None means no curve is applied. Removing Base Contrast may be ok. Making None apply no curve is not, the view transform should deliver a correct image in sRGB spaces also without a look, to follow the OpenColorIO spec and keep configuration files portable. > In the View Transform menu, the default is now Filmic, but there's another, non-descript option called Default, which is not the default. We could change it to None or sRGB ? Mainly we lack a good name. "None" is not a great name because it does apply a transform. "sRGB" is the name of a color space and not a transform. Maybe "Standard" would be better than "Default". The meaning is that it does a straight conversion without any smart adaption.

Why don't we remove None instead of Base Contrast? Base Contrast fits better with the other contrast settings. And as you say, 'None' isn't really none anyway, so it's misleading.

+1 for changing Default view transform to Standard.

Why don't we remove None instead of Base Contrast? Base Contrast fits better with the other contrast settings. And as you say, 'None' isn't really none anyway, so it's misleading. +1 for changing Default view transform to Standard.

For compatibility with other OpenColorIO software and configurations, the user must be able to specify that they do not want any look applied. There must be a "None" look in that sense, by definition OpenColorIO looks are additional transforms to be applied.

What we can do is call having no look "Base Contrast", maybe specifically for the Blender configuration. This is a bit deceptive and hiding what is really in the OpenColorIO configuration, but may be ok.

For compatibility with other OpenColorIO software and configurations, the user must be able to specify that they do not want any look applied. There must be a "None" look in that sense, by definition OpenColorIO looks are additional transforms to be applied. What we can do is call having no look "Base Contrast", maybe specifically for the Blender configuration. This is a bit deceptive and hiding what is really in the OpenColorIO configuration, but may be ok.

We could also call it ‘None (Base Contrast)’ or ‘Base Contrast (None)’ if the word None is important for compliance.

We could also call it ‘None (Base Contrast)’ or ‘Base Contrast (None)’ if the word None is important for compliance.
George Vogiatzis self-assigned this 2019-05-02 14:20:58 +02:00

Added subscriber: @SomeAB

Added subscriber: @SomeAB

Why not just use 'Straight' instead of 'Standard' since.. a straight conversion is being done. Using the word 'Standard' is not right in my opinion, as people may or may not know .. what is the standard way to do it, or may have been following a different 'standard' in other related softwares like Maya, Zbrush, etc.

Why not just use '**Straight**' instead of 'Standard' since.. a straight conversion is being done. Using the word 'Standard' is not right in my opinion, as people may or may not know .. what is the standard way to do it, or may have been following a different 'standard' in other related softwares like Maya, Zbrush, etc.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Removed subscriber: @brezdo

Removed subscriber: @brezdo
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Reference: blender/blender#61555
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