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Smooth shaded faces render like flat shaded
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Description

System Information
Operating system: Windows 10 Pro
Graphics card: GTX 1060

Blender Version
Broken:
2.80, Hash: 7d792976e100, Branch: blender2.7

Short description of error
In cycles some faces renders as if flat shaded, although it should be smooth shaded.
Even adding a subdivition modifier doesn't solve this problem (faces just get smaller).

Exact steps for others to reproduce the error
See attached .blend file.

Details

Type
Bug