Decimate out of memory crash #61742
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Reference: blender/blender#61742
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System Information
Operating system:
Ubuntu 18.10
Graphics card:
GTX 1080
GTX 1060
Blender Version
Broken:
2.80,
ec471a9b1c
, blender2.8, 2019-02-15, 23:44, as found on the splash screenShort description of error
I have an object with 27 million faces (I know that is a lot).
In general Blender handles this fine.
But whenever i try to use a Decimate modifier blender kills itself after a short while without an errormessage or anything else.
just the message "killed" appears in the console.
This is reproduceable on my machine, only difference is the time after it crashes (between 5-30sec)
My first assumption is: it is running out of ram, since it always crashes after it reaches 100% of 32gb (see image)
i would at least expect an error message to notify the user of the out of memory issue.
Exact steps for others to reproduce the error
Load ChainAnimation.blend ChainAnimation.blend
Apply Array modifier
Add Decimate modifier
set it to any number below 1
wait
Added subscriber: @hrkrx
Added subscriber: @ZedDB
Changed status from 'Open' to: 'Archived'
It is not blender that kills itself. It it the linux kernel that kills the process as it has run out of memory.
Added subscriber: @StephenSwaney
You didn't mention how much memory you actually have, but since you are running out, you might want to check the process ulimit and/or create a swap file if you don't have one.
@ZedDB
Thank you for answering :)
Indeed that seems to be the Issue.
@StephenSwaney
As i wrote in the description
normally that is enough for everything.
I was curious how Blender would handle insane amounts of faces, but i didn't expect it to run out of memory on a decimate modifier.