Cycles Terminator Effect #61745

Closed
opened 2019-02-20 13:14:47 +01:00 by Michael Klein · 8 comments

System Information
Operating system: Win 10 latest
Graphics card: GTX 1060

Blender Version
Broken: 2.80 in general
Worked: seems to be a general issue

Short description of error
Shading of meshes will get "flat shaded shadow borders". This effect is called "Terminator Effect".

Exact steps for others to reproduce the error
Just setup a scene with a standard sphere. Smooth it and use a lighting with harder shadows.

This is the effect with HDRI lighting: 190220_Blender280_Cycles_Terminator_Effect.png

This is the effect with an Area Light: 190220_Blender280_Cycles_Terminator_Effect_Area_Light.png

Scaling the Area Light from 1m to 0,3m: 190220_Blender280_Cycles_Terminator_Effect_Area_Light_Small.png

**System Information** Operating system: Win 10 latest Graphics card: GTX 1060 **Blender Version** Broken: 2.80 in general Worked: seems to be a general issue **Short description of error** Shading of meshes will get "flat shaded shadow borders". This effect is called "Terminator Effect". **Exact steps for others to reproduce the error** Just setup a scene with a standard sphere. Smooth it and use a lighting with harder shadows. This is the effect with HDRI lighting: ![190220_Blender280_Cycles_Terminator_Effect.png](https://archive.blender.org/developer/F6670191/190220_Blender280_Cycles_Terminator_Effect.png) This is the effect with an Area Light: ![190220_Blender280_Cycles_Terminator_Effect_Area_Light.png](https://archive.blender.org/developer/F6670258/190220_Blender280_Cycles_Terminator_Effect_Area_Light.png) Scaling the Area Light from 1m to 0,3m: ![190220_Blender280_Cycles_Terminator_Effect_Area_Light_Small.png](https://archive.blender.org/developer/F6670278/190220_Blender280_Cycles_Terminator_Effect_Area_Light_Small.png)
Author

Added subscriber: @Renderbicks

Added subscriber: @Renderbicks

Closed as duplicate of #37814

Closed as duplicate of #37814
Author

Changed status from 'Duplicate' to: 'Open'

Changed status from 'Duplicate' to: 'Open'

Closed as duplicate of #37814

Closed as duplicate of #37814

Added subscribers: @brecht, @ChristophWerner

Added subscribers: @brecht, @ChristophWerner

@brecht This issue still exists in version 2.81 Alpha.

(version: 2.81 (sub 8), branch: master, commit date: 2019-09-08 21:40, hash: f3a4f12ac0, type: Release
build date: 08/09/2019, 16:01)

Or is it my mistake and I've forgot so set something?
See my simple attached example.

system-info.txt
terminator_effect_cycles01.jpg
terminator_effect_cycles01.blend

@brecht This issue still exists in version 2.81 Alpha. (version: 2.81 (sub 8), branch: master, commit date: 2019-09-08 21:40, hash: f3a4f12ac090, type: Release build date: 08/09/2019, 16:01) Or is it my mistake and I've forgot so set something? See my simple attached example. [system-info.txt](https://archive.blender.org/developer/F7726435/system-info.txt) ![terminator_effect_cycles01.jpg](https://archive.blender.org/developer/F7726436/terminator_effect_cycles01.jpg) [terminator_effect_cycles01.blend](https://archive.blender.org/developer/F7726438/terminator_effect_cycles01.blend)

It's not solved, this report was closed as a duplicate:

This is the known "Terminator issue" in Cycles (also some other engines have trouble here).

It's a known issue and will probably be improved one day, but not considered a bug at the moment. In the meantime, the only way to avoid this, is to use high-res geometry.

It's not solved, this report was closed as a duplicate: > This is the known "Terminator issue" in Cycles (also some other engines have trouble here). > > It's a known issue and will probably be improved one day, but not considered a bug at the moment. In the meantime, the only way to avoid this, is to use high-res geometry.

In #61745#771758, @brecht wrote:
It's not solved, this report was closed as a duplicate:

This is the known "Terminator issue" in Cycles (also some other engines have trouble here).

It's a known issue and will probably be improved one day, but not considered a bug at the moment. In the meantime, the only way to avoid this, is to use high-res geometry.

OK. Thank you, Brecht. I hope this issue will be fixed soon.

> In #61745#771758, @brecht wrote: > It's not solved, this report was closed as a duplicate: > >> This is the known "Terminator issue" in Cycles (also some other engines have trouble here). >> >> It's a known issue and will probably be improved one day, but not considered a bug at the moment. In the meantime, the only way to avoid this, is to use high-res geometry. OK. Thank you, Brecht. I hope this issue will be fixed soon.
Sign in to join this conversation.
No Label
Interest
Alembic
Interest
Animation & Rigging
Interest
Asset Browser
Interest
Asset Browser Project Overview
Interest
Audio
Interest
Automated Testing
Interest
Blender Asset Bundle
Interest
BlendFile
Interest
Collada
Interest
Compatibility
Interest
Compositing
Interest
Core
Interest
Cycles
Interest
Dependency Graph
Interest
Development Management
Interest
EEVEE
Interest
EEVEE & Viewport
Interest
Freestyle
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
ID Management
Interest
Images & Movies
Interest
Import Export
Interest
Line Art
Interest
Masking
Interest
Metal
Interest
Modeling
Interest
Modifiers
Interest
Motion Tracking
Interest
Nodes & Physics
Interest
OpenGL
Interest
Overlay
Interest
Overrides
Interest
Performance
Interest
Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds & Tests
Interest
Python API
Interest
Render & Cycles
Interest
Render Pipeline
Interest
Sculpt, Paint & Texture
Interest
Text Editor
Interest
Translations
Interest
Triaging
Interest
Undo
Interest
USD
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Interest
Video Sequencer
Interest
Virtual Reality
Interest
Vulkan
Interest
Wayland
Interest
Workbench
Interest: X11
Legacy
Blender 2.8 Project
Legacy
Milestone 1: Basic, Local Asset Browser
Legacy
OpenGL Error
Meta
Good First Issue
Meta
Papercut
Meta
Retrospective
Meta
Security
Module
Animation & Rigging
Module
Core
Module
Development Management
Module
EEVEE & Viewport
Module
Grease Pencil
Module
Modeling
Module
Nodes & Physics
Module
Pipeline, Assets & IO
Module
Platforms, Builds & Tests
Module
Python API
Module
Render & Cycles
Module
Sculpt, Paint & Texture
Module
Triaging
Module
User Interface
Module
VFX & Video
Platform
FreeBSD
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender#61745
No description provided.