Surface Project for 3D cursor not working by default #61805

Closed
opened 2019-02-21 14:11:20 +01:00 by Jurek · 14 comments

System Information
Operating system: win110
Graphics card: GeForce GTX 1060 6GB

Blender Version
Broken: blender-2.80.0-git.855b3e68ef27-windows64
it was broken since pre-alfa if i'm not mistaken

Short description of error
Surface Project for 3D cursor not working by default. You have to retoogle it everytime you open a file to work.
As in the video below
2019-02-21_14-06-05.mp4

Exact steps for others to reproduce the error

use 3d cursor before retoogling the surface project option

**System Information** Operating system: win110 Graphics card: GeForce GTX 1060 6GB **Blender Version** Broken: blender-2.80.0-git.855b3e68ef27-windows64 it was broken since pre-alfa if i'm not mistaken **Short description of error** Surface Project for 3D cursor not working by default. You have to retoogle it everytime you open a file to work. As in the video below [2019-02-21_14-06-05.mp4](https://archive.blender.org/developer/F6678776/2019-02-21_14-06-05.mp4) **Exact steps for others to reproduce the error** use 3d cursor before retoogling the surface project option
Author

Added subscriber: @solartistic

Added subscriber: @solartistic

Added subscribers: @LazyDodo, @ZedDB

Added subscribers: @LazyDodo, @ZedDB

I can't reproduce this on my end.
@LazyDodo can you reproduce this?

I can't reproduce this on my end. @LazyDodo can you reproduce this?
Member

I cannot, seems fine here

I cannot, seems fine here

@solartistic do you have the latest nvidia drivers? Make sure you are retesting with the latest blender beta also.

@solartistic do you have the latest nvidia drivers? Make sure you are retesting with the latest blender beta also.
Author

Just updated the drivers, and I'm using latest build (blender-2.80-893fa598319e-win64) The problem is still there.

Also I have a similar problem which maybe is connected to this one.
When I parent any object to a bone I need to retoogle 'keep transform' or else the objects transformation values are not updated.

Just updated the drivers, and I'm using latest build (blender-2.80-893fa598319e-win64) The problem is still there. Also I have a similar problem which maybe is connected to this one. When I parent any object to a bone I need to retoogle 'keep transform' or else the objects transformation values are not updated.
Author

I should probably also mention that I have the same problem on a different computer with win10 and Intel(R) HD Graphics 520

I should probably also mention that I have the same problem on a different computer with win10 and Intel(R) HD Graphics 520

Could you attach a .blend file with this issue? Just to make sure we are not missing some setting in the .blend file.

Could you attach a .blend file with this issue? Just to make sure we are not missing some setting in the .blend file.
Author
[bugreport.blend](https://archive.blender.org/developer/F6712219/bugreport.blend)

@LazyDodo I guess you still can't reproduce this on windows with that file?

@LazyDodo I guess you still can't reproduce this on windows with that file?
Member

still nothing, try starting blender with --factory-startup

still nothing, try starting blender with `--factory-startup`
Author

I confirm there are no issues with factory startup

I confirm there are no issues with factory startup
Author

There is "Cursor Surface Project" option in the preferences and it was disabled. Honestly It's the first time I see it.

Anyway if factory settings works I guess there is no bug at all.

There is "Cursor Surface Project" option in the preferences and it was disabled. Honestly It's the first time I see it. Anyway if factory settings works I guess there is no bug at all.
Author

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Jurek closed this issue 2019-02-26 09:31:52 +01:00
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Reference: blender/blender#61805
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