Operating system: Win 10 Pro
Graphics card: GTX 750 TI
( 2.80, 1af810b4ff17, blender2.8, 2019-2-20)
Short description of error
Exact steps for others to reproduce the error
i just opened blender then import my model as FBX after texturing in substance painter. and i opened the "shader editor" to attach the textures to my model then i added the color map without any problems BUT when i attach the roughness map blender crash i tried it many time and same issue.
"i tried to flip the process by adding the roughness first then the color and blender crashed either.