3D View: Toggle Views #61841

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opened 2019-02-22 10:41:52 +01:00 by Evgen Zaitsev · 12 comments

Toggle Camera from PERSP view to SIDE view and back (depends on camera vector)
Updated existing ad-don to support Blender 2.8
Version for Blender 2.79 https://developer.blender.org/T31639
view3d_toggle_views.zip

Toggle Camera from PERSP view to SIDE view and back (depends on camera vector) Updated existing ad-don to support Blender 2.8 Version for Blender 2.79 https://developer.blender.org/T31639 [view3d_toggle_views.zip](https://archive.blender.org/developer/F6685577/view3d_toggle_views.zip)
Evgen Zaitsev self-assigned this 2019-02-22 10:41:52 +01:00
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Added subscriber: @zexell

Added subscriber: @zexell
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Added subscriber: @JacquesLucke

Added subscriber: @JacquesLucke
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This certainly looks like useful functionality - that could be in Blender by default
Not sure if we can integrate this functionality in the existing keymap somehow...

This certainly looks like useful functionality - that could be in Blender by default Not sure if we can integrate this functionality in the existing keymap somehow...

Added subscriber: @GavinScott

Added subscriber: @GavinScott

Just a bit of opinion: Perspective view really needs to become a thing in Blender the way it is in every other 3D package so you can switch from a user perspective view to another view like top/front/right and then return to that original view. The camera view actually implements this on its own, saving and restoring the view state, but otherwise when you switch to say front view, the information about the prior view state is lost.

This is a new user confusion issue when someone clicks on the view gizmo in the upper right of the 3dview. They click on say the little red X dot and now they'er in a right perspective view with no idea how to "get back out". The idea that you need to rotate the 3dview manually to get back to something like the original perspective is hardly obvious or intuitive.

Just a bit of opinion: Perspective view really needs to become a thing in Blender the way it is in every other 3D package so you can switch from a user perspective view to another view like top/front/right and then *return* to that original view. The camera view actually implements this on its own, saving and restoring the view state, but otherwise when you switch to say front view, the information about the prior view state is lost. This is a new user confusion issue when someone clicks on the view gizmo in the upper right of the 3dview. They click on say the little red X dot and now they'er in a right perspective view with no idea how to "get back out". The idea that you need to rotate the 3dview manually to get back to something like the original perspective is hardly obvious or intuitive.

Added subscriber: @soundsbeard

Added subscriber: @soundsbeard

the biggest advantage of this addon for me is that it locks the view, so I can't accidentally rotate the view.
but now I've started to experience a new problem: I need to adjust 'clip start' all the time.
I've been using this addon for many years as one of basic features in my workflow, and I don't remember such problem in 2.79
but it also happens while switching to ortho manually, so its something about 2.8 I guess

the biggest advantage of this addon for me is that it locks the view, so I can't accidentally rotate the view. but now I've started to experience a new problem: I need to adjust 'clip start' all the time. I've been using this addon for many years as one of basic features in my workflow, and I don't remember such problem in 2.79 but it also happens while switching to ortho manually, so its something about 2.8 I guess
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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hi, I like this conceptually. We also have the Stored Views addon in addons contrib atm, imo this may fit into stored views. I still need to repair stored views, what do you think?

hi, I like this conceptually. We also have the Stored Views addon in addons contrib atm, imo this may fit into stored views. I still need to repair stored views, what do you think?

Added subscriber: @dfelinto

Added subscriber: @dfelinto

Changed status from 'Open' to: 'Archived'

Changed status from 'Open' to: 'Archived'

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.

More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.
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Reference: blender/blender-addons#61841
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