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Workbench render - Hair distorts in random shapes
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Description

System Information
win10 64b, nvidia 1060

Blender Version
Broken: ba6cf3cdb649 and 9541ce2c261

Short description of error

Hair renders at random directions and lengths when using F12 with the render engine set to Workbench, it even changes per frame if an animation is rendered. Eevee, Cycles, and the Workbench viewport, all look correct

Exact steps for others to reproduce the error
In a new file, create a hair system and switch the render engine to workbench. Press render and compare with the viewport.

Alternatively, open this blend file and press F12

Details

Type
Bug

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