EOL GPU problems tracking report #61936

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opened 2019-02-25 13:34:24 +01:00 by Sebastian Parborg · 3 comments

This is a task to keep track of End Of Life GPU problems with blender 2.8

(Note that closed issues at time of writing is not because they are resolved but because of lack of respons from reporter)

AMD
HD 8670M #64469 (UI and 3D viewport doesn't update visually unless mouse hovers over other UI elements)
HD 8550G #58544 (White Viewport in [Object Mode])
HD 7730M {#63243
HD 7600 {#70091}}
HD 7600 #70146 (hair eevee rendering broken.)
HD 7450M #61890 (AMD Radeon HD 7450M. Exit before splash screen. 4-component vector of vec4 to: 4-component vector of uvec4)
HD 7420G #63149 (Interface and vertices flickering)
HD 7160M #61165 (Blender 2.8 beta doesnt start)
HD 6870 #64081 (Eevee glitching [Linux, Radeon GPU])
HD 5700 #62572 (unwrapping bug )
HD 5700 #62701 (Hair edit mode crashes with AMD Radeon HD 5700)
HD4870 #65721 (Crash on start)
HD 4850 #61206 (Linux and AMD RV770 interface glitches)
HD 4600 #59738 (Buggy GUI) #61896 (UI graphic glich) #63850 (Icons bug)
HD 4550 #60104 (Blender's visuals go transparent and spasms )
HD 4500M #63661 (Unstable back color in menues/ titlescreen. shifting Transparency /black )
HD 4350 #59635 (blender 2.80.0 beta wont open on windows machine)
HD 4300 #65075 (blender interface background of menus and every element in ui flickers (transparent and not))
HD 3650 #60681 (Blinking menu and other menu)
HD 3450 #63751 (when i open blender beta it chashes at start)
HD 3200 #62543 (Crash at startup)
HD 2600 #59738 (Buggy GUI)

NVIDIA
GTX 9800 #60425 (EEVEE objects black when using shadows, on 9800 GTX)
GTX 9800 #65250 (Slackware, Blender 2.8 UI fonts glitch with nouveu driver.)

Intel

HD GFX (Baytrail) #65138 (Intel HD Graphics bone selection problems in edit mode/pose mode)
HD 4000 #58938 (Crash when using EEVEE and Intel HD 4000) #65666 (Blender not responding a lot of time, especialy when working with texture and materials)

macOS
(AMD)
HD 6750 #62072 (Princioled BSDF and Indirect Lighting BUG ) #65453 (Bake indirect lighting turns irradiance volumes into black areas)
HD 4870 #62982 (Blender 2D draw mode shows as corrupted screen)
HD 4670 #66014 (Blender 2.8 using Mac OS, all objects turn black in Lookdev mode)
HD 2400 XT #60979 (2D Animation view goes crazy when trying to use brush)
(NVIDIA)
GS 8800 #59955 (Blender starts with totally corrupted graphics)
GT 9600M #61844 (User interface looks very weird when starting Blender 2.8 with older MacBook Pro (Mid 2009))
GT 130 #61551 (macOS 10.11 and NVIDIA user interface display broken)
GT 320M #60179 (Bad render of default scene Mac OSX)
780M #62578 (Eevee Screen Space Reflections crashes on OSX 10.9 / 10.11)
640M #63018 (macOS 10.10 / NVIDIA: missing letters in 2.80 UI)
Quadro 4000 #62766 (Eevee DOF cut plane)
(Intel)
HD 3000 #65551 (Bad shading on LockDev on Macbook 11")

This is a task to keep track of End Of Life GPU problems with blender 2.8 (Note that closed issues at time of writing is not because they are resolved but because of lack of respons from reporter) **AMD** HD 8670M #64469 (UI and 3D viewport doesn't update visually unless mouse hovers over other UI elements) HD 8550G #58544 (White Viewport in [Object Mode]) HD 7730M {#63243 HD 7600 {#70091}} HD 7600 #70146 (hair eevee rendering broken.) HD 7450M #61890 (AMD Radeon HD 7450M. Exit before splash screen. 4-component vector of vec4 to: 4-component vector of uvec4) HD 7420G #63149 (Interface and vertices flickering) HD 7160M #61165 (Blender 2.8 beta doesnt start) HD 6870 #64081 (Eevee glitching [Linux, Radeon GPU]) HD 5700 #62572 (unwrapping bug ) HD 5700 #62701 (Hair edit mode crashes with AMD Radeon HD 5700) HD4870 #65721 (Crash on start) HD 4850 #61206 (Linux and AMD RV770 interface glitches) HD 4600 #59738 (Buggy GUI) #61896 (UI graphic glich) #63850 (Icons bug) HD 4550 #60104 (Blender's visuals go transparent and spasms ) HD 4500M #63661 (Unstable back color in menues/ titlescreen. shifting Transparency /black ) HD 4350 #59635 (blender 2.80.0 beta wont open on windows machine) HD 4300 #65075 (blender interface background of menus and every element in ui flickers (transparent and not)) HD 3650 #60681 (Blinking menu and other menu) HD 3450 #63751 (when i open blender beta it chashes at start) HD 3200 #62543 (Crash at startup) HD 2600 #59738 (Buggy GUI) **NVIDIA** GTX 9800 #60425 (EEVEE objects black when using shadows, on 9800 GTX) GTX 9800 #65250 (Slackware, Blender 2.8 UI fonts glitch with nouveu driver.) **Intel** HD GFX (Baytrail) #65138 (Intel HD Graphics bone selection problems in edit mode/pose mode) HD 4000 #58938 (Crash when using EEVEE and Intel HD 4000) #65666 (Blender not responding a lot of time, especialy when working with texture and materials) **macOS** (AMD) HD 6750 #62072 (Princioled BSDF and Indirect Lighting BUG ) #65453 (Bake indirect lighting turns irradiance volumes into black areas) HD 4870 #62982 (Blender 2D draw mode shows as corrupted screen) HD 4670 #66014 (Blender 2.8 using Mac OS, all objects turn black in Lookdev mode) HD 2400 XT #60979 (2D Animation view goes crazy when trying to use brush) (NVIDIA) GS 8800 #59955 (Blender starts with totally corrupted graphics) GT 9600M #61844 (User interface looks very weird when starting Blender 2.8 with older MacBook Pro (Mid 2009)) GT 130 #61551 (macOS 10.11 and NVIDIA user interface display broken) GT 320M #60179 (Bad render of default scene Mac OSX) 780M #62578 (Eevee Screen Space Reflections crashes on OSX 10.9 / 10.11) 640M #63018 (macOS 10.10 / NVIDIA: missing letters in 2.80 UI) Quadro 4000 #62766 (Eevee DOF cut plane) (Intel) HD 3000 #65551 (Bad shading on LockDev on Macbook 11")
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Reference: blender/blender#61936
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